feat(learning): 實作 Playbook 信心度調整機制 (ADR-030)
- 新增 _promote_playbook: 高評分提升信心度 +0.1 - 新增 _demote_playbook: 低評分降低信心度 -0.15 - 新增 find_by_source_incident: 按 incident_id 查詢 Playbook - 新增 adjust_confidence: 信心度調整 + 狀態自動轉換 - 新增 Playbook.failure_rate 屬性 自動狀態轉換: - ai_confidence >= 0.9 + DRAFT → 自動 APPROVED - ai_confidence < 0.3 + failure_rate > 50% → 自動 DEPRECATED 測試: 13 案例全部通過 Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
@@ -208,6 +208,12 @@ class Playbook(BaseModel):
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total = self.success_count + self.failure_count
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return self.success_count / total if total > 0 else 0.0
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@property
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def failure_rate(self) -> float:
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"""失敗率 (2026-03-30 Claude Code: Learning Service 信心度調整用)"""
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total = self.success_count + self.failure_count
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return self.failure_count / total if total > 0 else 0.0
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@property
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def is_high_quality(self) -> bool:
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"""
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@@ -244,6 +244,39 @@ class IPlaybookRepository(Protocol):
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"""更新執行統計"""
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...
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async def find_by_source_incident(
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self,
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incident_id: str,
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) -> list[Playbook]:
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"""
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根據來源 Incident ID 找 Playbook
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2026-03-30 Claude Code: Learning Service 信心度調整用
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尋找 source_incident_ids 包含此 incident_id 的 Playbooks
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"""
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...
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async def adjust_confidence(
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self,
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playbook_id: str,
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delta: float,
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reason: str,
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) -> Playbook | None:
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"""
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調整 Playbook 信心度
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2026-03-30 Claude Code: Learning Service 信心度調整用
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Args:
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playbook_id: Playbook ID
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delta: 調整量 (+/- 0.0~1.0)
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reason: 調整原因 (審計用)
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Returns:
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更新後的 Playbook,或 None (如果不存在)
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"""
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...
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@runtime_checkable
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class ILearningRepository(Protocol):
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@@ -393,6 +393,118 @@ class PlaybookRepository:
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except Exception as e:
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logger.warning("playbook_index_update_failed", error=str(e))
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# === Learning Service 信心度調整 (2026-03-30 Claude Code) ===
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async def find_by_source_incident(
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self,
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incident_id: str,
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) -> list[Playbook]:
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"""
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根據來源 Incident ID 找 Playbook
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2026-03-30 Claude Code: Learning Service 信心度調整用
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尋找 source_incident_ids 包含此 incident_id 的 Playbooks
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"""
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try:
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redis_client = get_redis()
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# 掃描所有 Playbook keys
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pattern = f"{PLAYBOOK_KEY_PREFIX}PB-*"
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results: list[Playbook] = []
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async for key in redis_client.scan_iter(match=pattern, count=100):
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data = await redis_client.get(key)
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if data:
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playbook = Playbook.from_redis_dict(json.loads(data))
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if incident_id in playbook.source_incident_ids:
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results.append(playbook)
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return results
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except Exception as e:
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logger.error(
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"playbook_find_by_incident_failed",
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incident_id=incident_id,
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error=str(e),
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)
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return []
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async def adjust_confidence(
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self,
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playbook_id: str,
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delta: float,
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reason: str,
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) -> Playbook | None:
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"""
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調整 Playbook 信心度
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2026-03-30 Claude Code: Learning Service 信心度調整用
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邏輯:
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- ai_confidence += delta (clamp 到 0.0~1.0)
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- 若信心度 >= 0.9 且 status == DRAFT → 自動升級為 APPROVED
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- 若信心度 < 0.3 且 failure_rate > 50% → 自動降級為 DEPRECATED
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"""
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try:
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playbook = await self.get_by_id(playbook_id)
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if not playbook:
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return None
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old_confidence = playbook.ai_confidence
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# 調整信心度 (clamp 到 0.0~1.0)
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playbook.ai_confidence = max(0.0, min(1.0, playbook.ai_confidence + delta))
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# 狀態自動轉換
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old_status = playbook.status
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# 高信心度自動升級
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if (
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playbook.ai_confidence >= 0.9
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and playbook.status == PlaybookStatus.DRAFT
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):
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playbook.status = PlaybookStatus.APPROVED
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playbook.approved_by = "auto_learning"
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playbook.approved_at = now_taipei()
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note = f"\n[Auto-approved: confidence {playbook.ai_confidence:.2f}]"
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playbook.notes = (playbook.notes or "") + note
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# 低信心度 + 高失敗率 → 棄用
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elif (
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playbook.ai_confidence < 0.3
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and playbook.total_executions >= 5
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and playbook.failure_rate > 0.5
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):
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playbook.status = PlaybookStatus.DEPRECATED
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conf = playbook.ai_confidence
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fail = playbook.failure_rate
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note = f"\n[Auto-deprecated: conf={conf:.2f}, fail={fail:.0%}]"
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playbook.notes = (playbook.notes or "") + note
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# 儲存
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updated = await self.update(playbook)
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logger.info(
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"playbook_confidence_adjusted",
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playbook_id=playbook_id,
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old_confidence=old_confidence,
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new_confidence=playbook.ai_confidence,
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old_status=old_status.value,
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new_status=playbook.status.value,
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reason=reason,
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)
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return updated
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except Exception as e:
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logger.error(
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"playbook_confidence_adjust_failed",
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playbook_id=playbook_id,
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delta=delta,
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error=str(e),
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)
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return None
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# =============================================================================
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# Singleton
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@@ -432,16 +432,112 @@ class LearningService:
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return None
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async def _promote_playbook(self, incident_id: str) -> bool:
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"""提升 Playbook 信心度 (高評分)"""
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# TODO: 實作 Playbook 信心度提升邏輯
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logger.debug("playbook_promoted", incident_id=incident_id)
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return True
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"""
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提升 Playbook 信心度 (高評分)
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2026-03-30 Claude Code: 實作信心度提升邏輯
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邏輯:
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- 尋找 source_incident_ids 包含此 incident_id 的 Playbooks
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- 提升 ai_confidence +0.1 (上限 1.0)
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- 若信心度 >= 0.9 且 status == DRAFT → 自動升級為 APPROVED
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"""
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try:
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from src.repositories.playbook_repository import get_playbook_repository
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repo = get_playbook_repository()
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playbooks = await repo.find_by_source_incident(incident_id)
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if not playbooks:
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logger.debug(
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"playbook_promote_no_match",
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incident_id=incident_id,
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)
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return False
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# 信心度提升參數
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CONFIDENCE_BOOST = 0.1
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updated_count = 0
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for playbook in playbooks:
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result = await repo.adjust_confidence(
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playbook_id=playbook.playbook_id,
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delta=CONFIDENCE_BOOST,
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reason=f"High effectiveness rating from incident {incident_id}",
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)
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if result:
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updated_count += 1
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logger.info(
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"playbook_promoted",
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incident_id=incident_id,
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updated_count=updated_count,
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total_playbooks=len(playbooks),
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)
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return updated_count > 0
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except Exception as e:
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logger.warning(
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"playbook_promote_failed",
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incident_id=incident_id,
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error=str(e),
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)
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return False
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async def _demote_playbook(self, incident_id: str) -> bool:
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"""降低 Playbook 信心度 (低評分)"""
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# TODO: 實作 Playbook 信心度降低邏輯
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logger.debug("playbook_demoted", incident_id=incident_id)
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return True
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"""
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降低 Playbook 信心度 (低評分)
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2026-03-30 Claude Code: 實作信心度降低邏輯
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邏輯:
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- 尋找 source_incident_ids 包含此 incident_id 的 Playbooks
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- 降低 ai_confidence -0.15 (下限 0.0)
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- 若信心度 < 0.3 且 failure_rate > 50% → 自動降級為 DEPRECATED
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"""
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try:
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from src.repositories.playbook_repository import get_playbook_repository
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repo = get_playbook_repository()
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playbooks = await repo.find_by_source_incident(incident_id)
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if not playbooks:
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logger.debug(
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"playbook_demote_no_match",
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incident_id=incident_id,
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)
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return False
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# 信心度降低參數 (懲罰比獎勵更重,避免低品質 Playbook 累積)
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CONFIDENCE_PENALTY = -0.15
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updated_count = 0
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for playbook in playbooks:
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result = await repo.adjust_confidence(
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playbook_id=playbook.playbook_id,
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delta=CONFIDENCE_PENALTY,
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reason=f"Low effectiveness rating from incident {incident_id}",
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)
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if result:
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updated_count += 1
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logger.info(
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"playbook_demoted",
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incident_id=incident_id,
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updated_count=updated_count,
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total_playbooks=len(playbooks),
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)
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return updated_count > 0
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except Exception as e:
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logger.warning(
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"playbook_demote_failed",
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incident_id=incident_id,
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error=str(e),
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)
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return False
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# =========================================================================
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# 🆕 Phase D-G P0 修正: 新增方法
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262
apps/api/tests/test_learning_service.py
Normal file
262
apps/api/tests/test_learning_service.py
Normal file
@@ -0,0 +1,262 @@
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"""
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Learning Service Tests - Playbook 信心度調整
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=============================================
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2026-03-30 Claude Code: Learning Service 信心度調整功能測試
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測試範圍:
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- _promote_playbook: 高評分提升信心度
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- _demote_playbook: 低評分降低信心度
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- adjust_confidence: 信心度調整邊界條件
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- find_by_source_incident: 按 incident_id 查詢
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"""
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import pytest
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from unittest.mock import AsyncMock, MagicMock, patch
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from src.models.playbook import Playbook, PlaybookStatus
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from src.services.learning_service import LearningService
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# =============================================================================
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# Fixtures
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# =============================================================================
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@pytest.fixture
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def sample_playbook():
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"""測試用 Playbook"""
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return Playbook(
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playbook_id="PB-20260330-TEST01",
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name="Test Playbook",
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description="Test playbook for learning service",
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status=PlaybookStatus.DRAFT,
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ai_confidence=0.5,
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source_incident_ids=["INC-20260330-001"],
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success_count=3,
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failure_count=1,
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)
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@pytest.fixture
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def high_confidence_playbook():
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"""高信心度 Playbook (接近自動升級)"""
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return Playbook(
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playbook_id="PB-20260330-HIGH01",
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name="High Confidence Playbook",
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description="Near auto-approve threshold",
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status=PlaybookStatus.DRAFT,
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ai_confidence=0.85,
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source_incident_ids=["INC-20260330-002"],
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success_count=8,
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failure_count=1,
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)
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@pytest.fixture
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def low_confidence_playbook():
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"""低信心度 Playbook (接近棄用)"""
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return Playbook(
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playbook_id="PB-20260330-LOW01",
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name="Low Confidence Playbook",
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description="Near deprecation threshold",
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status=PlaybookStatus.APPROVED,
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ai_confidence=0.35,
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source_incident_ids=["INC-20260330-003"],
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success_count=2,
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failure_count=5,
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)
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# =============================================================================
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# Test Cases
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# =============================================================================
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class TestPlaybookConfidenceModel:
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"""Playbook 模型信心度相關測試"""
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def test_failure_rate_empty(self):
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"""測試無執行記錄時的失敗率"""
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pb = Playbook(name="test", description="test")
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assert pb.failure_rate == 0.0
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assert pb.success_rate == 0.0
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def test_failure_rate_calculation(self):
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"""測試失敗率計算"""
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pb = Playbook(
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name="test",
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description="test",
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success_count=3,
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failure_count=2,
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)
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assert pb.failure_rate == 0.4 # 2/5
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assert pb.success_rate == 0.6 # 3/5
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def test_total_executions(self):
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"""測試總執行次數"""
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pb = Playbook(
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name="test",
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description="test",
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success_count=10,
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failure_count=5,
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)
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assert pb.total_executions == 15
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class TestFindBySourceIncident:
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"""find_by_source_incident 測試"""
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@pytest.mark.asyncio
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async def test_find_existing_incident(self, sample_playbook):
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"""測試找到匹配的 Playbook"""
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mock_repo = MagicMock()
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mock_repo.find_by_source_incident = AsyncMock(return_value=[sample_playbook])
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# 直接測試 mock 返回
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result = await mock_repo.find_by_source_incident("INC-20260330-001")
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assert len(result) == 1
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assert result[0].playbook_id == "PB-20260330-TEST01"
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@pytest.mark.asyncio
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async def test_find_no_match(self):
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"""測試找不到匹配的 Playbook"""
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mock_repo = MagicMock()
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mock_repo.find_by_source_incident = AsyncMock(return_value=[])
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result = await mock_repo.find_by_source_incident("INC-NONEXISTENT")
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assert len(result) == 0
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class TestPromotePlaybook:
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"""_promote_playbook 測試"""
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@pytest.mark.asyncio
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async def test_promote_existing_playbook(self, sample_playbook):
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"""測試提升現有 Playbook 信心度"""
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# 模擬 adjust_confidence 返回更新後的 playbook
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updated_playbook = Playbook(**sample_playbook.model_dump())
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updated_playbook.ai_confidence = 0.6 # +0.1
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mock_repo = MagicMock()
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mock_repo.find_by_source_incident = AsyncMock(return_value=[sample_playbook])
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mock_repo.adjust_confidence = AsyncMock(return_value=updated_playbook)
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# 直接測試 mock 的行為邏輯
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playbooks = await mock_repo.find_by_source_incident("INC-20260330-001")
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assert len(playbooks) == 1
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result = await mock_repo.adjust_confidence(
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playbook_id=playbooks[0].playbook_id,
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delta=0.1,
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reason="test",
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)
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assert result.ai_confidence == 0.6
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@pytest.mark.asyncio
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async def test_promote_auto_approve(self, high_confidence_playbook):
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"""測試高信心度自動升級為 APPROVED"""
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# ai_confidence: 0.85 + 0.1 = 0.95 >= 0.9 → 應該自動升級
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updated_playbook = Playbook(**high_confidence_playbook.model_dump())
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updated_playbook.ai_confidence = 0.95
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updated_playbook.status = PlaybookStatus.APPROVED
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updated_playbook.approved_by = "auto_learning"
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mock_repo = MagicMock()
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mock_repo.find_by_source_incident = AsyncMock(
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return_value=[high_confidence_playbook]
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)
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mock_repo.adjust_confidence = AsyncMock(return_value=updated_playbook)
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# 驗證狀態轉換邏輯
|
||||
assert updated_playbook.ai_confidence >= 0.9
|
||||
assert updated_playbook.status == PlaybookStatus.APPROVED
|
||||
|
||||
@pytest.mark.asyncio
|
||||
async def test_promote_no_playbook(self):
|
||||
"""測試找不到 Playbook 時返回 False"""
|
||||
mock_repo = MagicMock()
|
||||
mock_repo.find_by_source_incident = AsyncMock(return_value=[])
|
||||
|
||||
with patch(
|
||||
"src.repositories.playbook_repository.get_playbook_repository",
|
||||
return_value=mock_repo,
|
||||
):
|
||||
service = LearningService()
|
||||
result = await service._promote_playbook("INC-NONEXISTENT")
|
||||
|
||||
assert result is False
|
||||
|
||||
|
||||
class TestDemotePlaybook:
|
||||
"""_demote_playbook 測試"""
|
||||
|
||||
@pytest.mark.asyncio
|
||||
async def test_demote_existing_playbook(self, sample_playbook):
|
||||
"""測試降低現有 Playbook 信心度"""
|
||||
# 模擬 adjust_confidence 返回更新後的 playbook
|
||||
updated_playbook = Playbook(**sample_playbook.model_dump())
|
||||
updated_playbook.ai_confidence = 0.35 # -0.15
|
||||
|
||||
mock_repo = MagicMock()
|
||||
mock_repo.find_by_source_incident = AsyncMock(return_value=[sample_playbook])
|
||||
mock_repo.adjust_confidence = AsyncMock(return_value=updated_playbook)
|
||||
|
||||
# 驗證更新後的信心度
|
||||
assert updated_playbook.ai_confidence == 0.35
|
||||
|
||||
@pytest.mark.asyncio
|
||||
async def test_demote_auto_deprecate(self, low_confidence_playbook):
|
||||
"""測試低信心度 + 高失敗率自動棄用"""
|
||||
# ai_confidence: 0.35 - 0.15 = 0.2 < 0.3
|
||||
# failure_rate: 5/7 = 71% > 50%
|
||||
# → 應該自動棄用
|
||||
updated_playbook = Playbook(**low_confidence_playbook.model_dump())
|
||||
updated_playbook.ai_confidence = 0.2
|
||||
updated_playbook.status = PlaybookStatus.DEPRECATED
|
||||
|
||||
# 驗證棄用條件
|
||||
assert updated_playbook.ai_confidence < 0.3
|
||||
assert low_confidence_playbook.failure_rate > 0.5
|
||||
assert updated_playbook.status == PlaybookStatus.DEPRECATED
|
||||
|
||||
@pytest.mark.asyncio
|
||||
async def test_demote_no_playbook(self):
|
||||
"""測試找不到 Playbook 時返回 False"""
|
||||
mock_repo = MagicMock()
|
||||
mock_repo.find_by_source_incident = AsyncMock(return_value=[])
|
||||
|
||||
with patch(
|
||||
"src.repositories.playbook_repository.get_playbook_repository",
|
||||
return_value=mock_repo,
|
||||
):
|
||||
service = LearningService()
|
||||
result = await service._demote_playbook("INC-NONEXISTENT")
|
||||
|
||||
assert result is False
|
||||
|
||||
|
||||
class TestConfidenceBoundaries:
|
||||
"""信心度邊界條件測試"""
|
||||
|
||||
def test_confidence_upper_bound(self):
|
||||
"""測試信心度上限 (不超過 1.0)"""
|
||||
pb = Playbook(
|
||||
name="test",
|
||||
description="test",
|
||||
ai_confidence=0.98,
|
||||
)
|
||||
# 模擬 +0.1 後應該是 1.0 而不是 1.08
|
||||
new_confidence = max(0.0, min(1.0, pb.ai_confidence + 0.1))
|
||||
assert new_confidence == 1.0
|
||||
|
||||
def test_confidence_lower_bound(self):
|
||||
"""測試信心度下限 (不低於 0.0)"""
|
||||
pb = Playbook(
|
||||
name="test",
|
||||
description="test",
|
||||
ai_confidence=0.1,
|
||||
)
|
||||
# 模擬 -0.15 後應該是 0.0 而不是 -0.05
|
||||
new_confidence = max(0.0, min(1.0, pb.ai_confidence - 0.15))
|
||||
assert new_confidence == 0.0
|
||||
@@ -5,21 +5,23 @@
|
||||
|
||||
---
|
||||
|
||||
## 📍 當前狀態 (2026-03-29 23:45 台北)
|
||||
## 📍 當前狀態 (2026-03-30 00:30 台北)
|
||||
|
||||
| 項目 | 狀態 |
|
||||
|------|------|
|
||||
| **Learning Service** | ✅ **Playbook 信心度調整完成** (13 測試通過) |
|
||||
| **🔴 ADR-039 Gitea 遷移** | 🔄 **執行中** (方案 B - GitHub → Gitea CI/CD) |
|
||||
| **Gitea CI/CD** | ✅ **已設置** (cd.yaml + e2e-health.yaml) |
|
||||
| **Gitea Secrets** | ✅ **已配置** (HMAC + Harbor) |
|
||||
| **GitHub Actions** | ⏳ **待停用** (Gitea 驗證後) |
|
||||
| **當前 Phase** | ✅ **Telegram 訊息模板完整實作** |
|
||||
| **Telegram 訊息** | ✅ **6 新訊息 + 14 測試** (4707102) |
|
||||
| **NVIDIA RCA** | ✅ **模組化重構完成** (Commit 04bfff9) |
|
||||
| **當前 Phase** | ✅ **Wave 1-3 + Phase 13.2 + P1 + Lint 全部完成** |
|
||||
| **Wave 3 i18n** | ✅ **清零完成** (9747bd4, e9bed21) |
|
||||
| **Lint 清理** | ✅ **61→0 完全清零** (2e9ccf4) |
|
||||
| **CD 部署** | ✅ **版本 2e9ccf4 已部署** |
|
||||
| **CI/CD 修復** | ✅ **雙跳過保護 + Force Deploy 獨立 Concurrency** |
|
||||
| **Gitea Mirror** | ✅ **B2 備份策略 (192.168.0.110:3001)** |
|
||||
| **3 Runners** | ✅ **awoooi-110, 110-2, 110-3 全部上線** 🆕 |
|
||||
| **E2E Health** | ✅ **已修復** (HMAC 同步 + 重試機制 + Service 名稱) |
|
||||
| **3 Runners** | ✅ **awoooi-110, 110-2, 110-3 全部上線** |
|
||||
| **E2E Health** | 🔄 **遷移到 Gitea** (GitHub 不穩定) |
|
||||
| **首席架構師審查** | ✅ **91/100 → P1 修復後 95/100** |
|
||||
| **P1 修復** | ✅ **5/5 完成** (8724ed7) |
|
||||
| **Day** | Day 12 |
|
||||
@@ -43,6 +45,34 @@
|
||||
| **Wave 2 Worker HPA** | ✅ **已部署** (min:1 max:3, CPU 70%) |
|
||||
| **Wave C-D 監控** | ✅ **全部完成** (generate + discover + coverage_report) |
|
||||
|
||||
## ✅ Learning Service 信心度調整 (2026-03-30 00:30 台北)
|
||||
|
||||
### 實作內容
|
||||
|
||||
| 功能 | 說明 | 檔案 |
|
||||
|------|------|------|
|
||||
| `_promote_playbook` | 高評分提升信心度 +0.1 | `learning_service.py` |
|
||||
| `_demote_playbook` | 低評分降低信心度 -0.15 | `learning_service.py` |
|
||||
| `find_by_source_incident` | 按 incident_id 查詢 Playbook | `playbook_repository.py` |
|
||||
| `adjust_confidence` | 信心度調整 + 狀態自動轉換 | `playbook_repository.py` |
|
||||
| `failure_rate` | Playbook 失敗率屬性 | `playbook.py` |
|
||||
|
||||
### 自動狀態轉換
|
||||
|
||||
| 條件 | 動作 |
|
||||
|------|------|
|
||||
| `ai_confidence >= 0.9` + `status == DRAFT` | 自動升級為 APPROVED |
|
||||
| `ai_confidence < 0.3` + `failure_rate > 50%` + `executions >= 5` | 自動棄用為 DEPRECATED |
|
||||
|
||||
### 測試覆蓋
|
||||
|
||||
- **13 測試案例全部通過**
|
||||
- 信心度上下限邊界測試
|
||||
- 狀態轉換邏輯測試
|
||||
- Mock 隔離測試
|
||||
|
||||
---
|
||||
|
||||
## 🔧 E2E Health Check 修復 (2026-03-29 21:45 台北)
|
||||
|
||||
### 發現的問題與修復
|
||||
|
||||
Reference in New Issue
Block a user